CHANGES IN THIS RELEASE:
- To help players more easily access the End Game we have increased the reward from completing the first Mayhem mission to 9000 Promethium, up from 3000.
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We have increased the rewards from completing Raising Hell. These increase with each tier for some pretty juicy loot and a bunch of Promethium and crafting materials.
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New Promethium Reward amounts and Gear Drops:
- Tier 1: 3000
- Tier 2: 4500
- Tier 3: 6000
- Tier 4: 7000
- Tier 5: 8000
- (Each tier will also grant at least 1 Legendary item.)
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Taking out the Hit Squads will also grant a set amount of gear drops in addition to completing Raising Hell. These drops can only be Legendary or Notorious items:
- Tier 1: 3 Items
- Tier 2: 4 Items
- Tier 3: 5 Items
- Tier 4: 5 Items
- Tier 5: 5 Items
- Tier 1: 3 Items
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New Promethium Reward amounts and Gear Drops:
- Enemies in Hack's Support Squad missions will now prioritize a Shield Harvestable state over the Burning effect. This should make these missions easier to complete if using a build that often triggers the Diablo Blaze Affliction and for those using Black Mask Notorious firearms.
- We have updated the DPS values for Notorious and Infamy Firearms to be consistent across all weapon types within their respective tier and rarity.
- Green Lantern Infused Choppers in Lex's second Support Squad mission have now been replaced with non-Infused Choppers.
BUG FIXES:
- Fixed a bug in which players were sometimes sent back to the seizure warning screen after attempting to join a session.
- Fixed a bug that would result in a character being unable to move if the player was idle for 30+ minutes before completing a mission.
- Fixed a bug with in which players were not correctly ordered on the Leaderboard if they had a better score within the same Mastery Level.
- Fixed a bug that was in rare cases causing players who launched the game for the first time to have 100% game completion.
- Fixed a bug whereby 1 or more players may appear as "In Metropolis" while setting up an Incursion mission, preventing it from being started.
- Fixed a bug that would sometimes result in a white screen after skipping the post-fight cinematic after killing Brainiac.
- Fixed a bug whereby players would receive loot from Incursions that are higher than their current Mastery Level cap.
- Fixed a bug that sometimes caused the truck to "jiggle" in place resulting in performance issues if left idle for too long in the "Drive To Centennial Park" mission.
- Fixed a bug that sometimes-prevented voice chat from working when joining an online session with a friend.
- Fixed a bug in which the Mayhem mission in Chapter 7 would sometimes have random Mutators applied, instead of of the set Mutators.
- Fixed various issues that can occur in an online session after a player's internet connection drops in and out repeatedly.
- Fixed a bug that would sometimes cause the game to become unresponsive when unplugging a controller during the Map Tutorial after completing the "Hello Oswald" mission.
- Fixed a bug that would sometimes cause enemies to become unresponsive during Incursions while in an online session.
- Fixed a bug that resulted in players sometimes getting stuck inside some walls or terrain in "Killing Time (Hardcore)" after defeating Brainiac.
- Fixed a bug that sometimes resulted in players falling out of the game world after leaving The Batman Museum.
- Fixed a memory leak that was likely to happen if playing through the entirety of Chapters 1 through 5 in a single sitting.
- Fixed a bug that would sometimes result in a "Loading Metropolis" screen after collecting your first Affliction from Ivy.
- Fixed a bug that prevented players from picking Epic Augments for Lucky Charms when modifying gear with Toyman, stopping the player from returning to the game.
- Fixed a bug that sometimes resulted in Legendary weapons having the names of their lower rarity versions instead.
- Fixed a bug that prevented Shield Harvest kills from counting towards Contract progress.
- Fixed a bug that instantly increased a player's Finite Crisis rank by completing a single Incursion hosted by a player of a much higher rank.
- Fixed a bug that was resulting in the Burn Damage numbers on the HUD not being accurate.
- Fixed the "Worst Case Scenario" mission granting loot after the initial completion.
- Fixed a bug that sometimes caused enemies to be unresponsive during the “Noisemaker” mission while in an online session.
- Fixed a bug that would sometimes cause the game to become unresponsive when unplugging a controller during the Rapid Transit unlock tutorial.
- Fixed a bug that would sometimes cause the game to become unresponsive when unplugging a controller during the Nano-Enhancement unlock screen.
- Fixed the Molecular Agitator Augment not working correctly in a multiplayer session.
- Fixed a bug that would place players inside the Lex Tower garage during the "Batman's Last Ride" mission if the host disconnected during the cinematic.
- Fixed a potential photosensitivity concern in the cinematic for the "Best Frenzy Forever" mission.
- Fixed the "Privacy Policy" button opening the wrong link.
- Fixed various localization inaccuracies in the in-game store.
- Fixed a bug that could lead to performance issues after repeatedly viewing emotes in the game menu.
- Fixed a bug that sometimes caused Deadshot to not animate correctly during his Emotes and Rival Taunts.
- Fixed a bug that prevented Lootinauts from spawning from their host, if they were killed by Harley's Suicide Strike.
- Fixed a bug that would sometimes cause the Exit Portal markers to show in different places for the host and the client if the client joins in late to an Incursion.
- Fixed a bug that would sometimes lead to an extended black screen if the host leaves and then re-joins while loading during the "Batman's Last Ride" mission.
- Fixed various instances of clients being stuck on loading screens when the host aborts a mission.
- Fixed a bug in which Bizarro's Undeath Ray would remove all Shield Overcharge when using its regular fire mode.
- Fixed the localizations for the OG Villains Leaderboard.
- Fixed a crash that would sometimes occur during "Killing Time" following audio corruption.
- Fixed a crash that could occur when viewing Batman in the Codex and exiting back to the main Codex menu.
- Fixed a crash that could sometimes occur during "Fortress Metropolis" after engaging the first enemy.
- Fixed a crash that could sometimes occur after leaving Wayne Bank, and traversing to the "Lantern Killer" mission location.
- Fixed a crash that could sometimes occur when approaching a Lootinaut while reloading as Harley.
- Various additional client crash fixes.
- Various additional server crash fixes.
- Various other server improvements.
- Various updates to the game credits.
- PC Only - Fixed a bug that was causing players in your Steam friend list to show as "Not in A.R.G.U.S Database".
- PC Only - Fixed a bug that resulted in mouse acceleration being disabled when turning off "Juggle Aim Snap".
- PC Only - Addressed an issue with overly large patch sizes.
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